The Cronicles of Lenne: Episode 3: Wrath of the Dragon Lords

Session 3: Intro to Open Ocean

I hope you can swim

When we last left our Heroes:
The Group had just escaped Lattash’s sewers and peeled out of the docks on the Aliti after a quick skirmish with the blue-guard. Who were now hot on their trail in a small fleet of Galleons.

Start
We pick up with our heroes having just escaped Lattash, with the blue guard in hot pursuit. Our Heroes proceed to sale towards Morin, city of thieves.

Flash forward two weeks into the voyage.

We resume mid-day to a large rumble around the ship. Regbeard spring in to action and leaps on deck. Flavia follows. Bremnen Retrieves his long hammer “the fuckbringer”. Regbeard blows his whistle to call the crew to arms. Creatures called snapbax are boarding the ship from the side. Three currently on deck attacking the crew members. The outcast is first to engage, nearly killing the first snapback. The creatures manage to kill 2 crew member in their attack round. Regbeard kills first snapback, which in turn shoots quills out of its back. 1 more snapback dies and 1 more crew member is devoured. 2 snapbax are killed. Asmundr, regbeard, slave, and flavia are all affected by the quills poison.

3 crew members dead and 4 of our five characters are poisoned by the snapbacks. The antidote is only found on crescent isle which is inhabited by merfolk who are distasteful of all land dwelling folk. Our Heroes offer them a deal to get the antidote. To get the antidote, our heroes must venture to a nearby island and reclaim a treasure that belonged to the merfolk that was stolen bv the sahuagin.

Our heroes make the half days journey to the island and descend in to the temple of the sahaugin. Upon entry they kill 1 of the creatures and proceed to examine one room, taking one aquan book. Our heroes find carnage and a mass grave of the sahaugin people. In a treasure chamber they find 200 gold and a pearl. The outcast chases a cloaked figure away whilst the rest of the party ventures around to a jail area and finds a “V” engraved on a jail cell wall. The party leaves and returns to he merfolk isle and receives the cure for the poison. Upon almost recovering, the blue guard ships attack and our heroes valiantly engage. Our heroes escape, destroying one ship and damaging another…

Will our friends make it to za-arth? Will they fully recover from their near death encounter with the snapback? And will they EVER find out where that weird fish smell is coming from??

Comments

champage champage

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.